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Bloom's-Taxonomy-and-Learning-Objectives

Page history last edited by Gayla S. Keesee 4 years, 7 months ago

 Bloom’s Taxonomy

Bloom identified six levels within the cognitive domain, from the simple recollection of facts, knowledge -- the lowest level, through increasingly more complex and abstract mental levels to the highest order, classified as evaluation. In writing learning objectives, it is helpful to keep in mind the level of critical thinking you want students to achieve.  General interactive media elements (i.e. deliver/check using video, audio, graphics, text, animation) mainly deal with the three lower levels (knowledge, comprehension, and application). Advanced aspects of 3D animations involve work at the higher levels requiring learners to combine known solutions in, for the learner, new ways—simulating real-world practice of task-based skills. In these cases, the virtual tool can set up hypothetical situations, pose problems, allow for experimentation and development and problem-solving skills. Learning objectives need to reflect these levels through the use of appropriate verbs.

 

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